“This New Alexandria complex was once filled with workers, but once the Covenant invaded, the building became a warzone.”
In this episode, I look at the urban-styled map, Annex.
“This New Alexandria complex was once filled with workers, but once the Covenant invaded, the building became a warzone.”
In this episode, I look at the urban-styled map, Annex.
“This structure was like most on Delta Halo yet its mysterious electromagnetic aura suggested it was more than a Forerunner ruin.”
In this episode, I look at the rocky, natural looking map, Regolith.
“This simple, yet efficient, layout tested the skills of even the toughest Spartans in War Games training.”
In this episode, I look at the multi-towered and multi-based map, Cross.
“This ancient structure baffled UNSC scientists, but while looking for its purpose, they failed to see its hostile effects.”
In this episode, I look at the map, Pantheon, with both open and closed spaces for vehicles and close quarters.
“Places like these once housed the UNSCs core power generators before the war, but now the glow of the generators has faded”
In this episode, I look at the small, three-tiered map, Atrium.
“After the war ended, the purpose of this site changed from ammunitions storage to CQB training”
In this episode I look at the small symmetrical map, Edifice.
“The historic rivalry between theses two sides is almost as old as the rock that divides them”
In this episode, I look at the large, symmetrical map, Pike.
I look at another of the Castle maps from Halo 4.
I take a fly through one of the new Castle maps in Halo 4.
I take a flythrough of one of the maps in the latest map pack.